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First whack at 3D modelling
The third iteration iteration adds the hair and adds more details to the beard polygon count= 8610 smoothed
Iteration 2 the character beard is in polygons=4848 (Gothic Buddhist iteration 2) on to the scariest part the hair
The character is missing his beard hair and eyes ....i intend to fix it .The artwork for Gothic buddhist is @ http://www.ashwincorps.blogspot.com/2010/10/gothic-buddhist-ii.html
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