The third iteration iteration adds the hair and adds more details to the beard polygon count= 8610 smoothed
Iteration 2 the character beard is in polygons=4848 (Gothic Buddhist iteration 2) on to the scariest part the hair
Software used 3ds max polygons =3182 smoothed using NURMS(Gothic Buddhist iteration 1)

The character is missing his beard hair and eyes ....i intend to fix it .The artwork for Gothic buddhist is @
http://www.ashwincorps.blogspot.com/2010/10/gothic-buddhist-ii.html
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