Tuesday, May 15, 2012

BVW Festival Round



The image above shows the final 3d model for the main character in my BVW Festival round world
6100 polygons
This Image is one taken directly from the unity game engine .The toon shader has been applied to the base model to give a more animated look

The Original concept art that I had done for the main character .The idea evolved and so did the character
dragon polygons=2700

The dragon was the major villain in our story .polygons=2700 .Both the dragon model and the prince model were made in 3 days but rigging and animating them took way more time

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