Thursday, November 1, 2012

Tuesday, August 21, 2012

pre vis for the guardian

Z Brush Sculpting

Making low res model in 3Ds Max
low res model - 1690 polygons


This is pre-visualization for my next personal project ..Its called the guardian 

Friday, June 1, 2012

First whack at 3D modelling

The third iteration iteration adds the hair and adds more details to the beard polygon count= 8610 smoothed  
Iteration 2 the character beard is in polygons=4848 (Gothic Buddhist iteration 2) on to the scariest part the hair

Software used 3ds max polygons =3182  smoothed using NURMS(Gothic Buddhist iteration 1)
The character is missing his beard hair and eyes ....i intend to fix it .The artwork for Gothic buddhist is @ http://www.ashwincorps.blogspot.com/2010/10/gothic-buddhist-ii.html

Wednesday, May 16, 2012

The Destroyer-Lord Shiva

 Concept #1 shows Shiva with his demon subjects
Concept #2 Shiva when he is calm
Concept # 3 I did this concept to aid me in the modelling process



      

lord Shiva the Indian Deity
Shiva is seen as the supreme God the one who controls death rebirth and immortality.My rendition of lord Shiva tries to mix the traditional aspects of the deity (eg : The moon on the fore-head the lion cloth and the snake coiled around his neck )with a new body structure similar to that of Roman and Greek sculptures.

Tuesday, May 15, 2012

BVW Festival Round



The image above shows the final 3d model for the main character in my BVW Festival round world
6100 polygons
This Image is one taken directly from the unity game engine .The toon shader has been applied to the base model to give a more animated look

The Original concept art that I had done for the main character .The idea evolved and so did the character
dragon polygons=2700

The dragon was the major villain in our story .polygons=2700 .Both the dragon model and the prince model were made in 3 days but rigging and animating them took way more time

Saturday, February 18, 2012

BVW Story Round




the above models were done for the BVW story round .The had to be done in a limited time and most economically as possible all these models amount to 3500 polygons in total






the goblin concept was an interesting one I had a great time doing it.It was also done for the story round .done in 1200 polygons

Tuesday, January 31, 2012

the gothic Buddhist-original artwork @ASHWINCORPS

The life cycle of Dragon's Water and Fire

Day 3: Character 3 #The wisdom of the lord ,the tattoo on the boys right wrist displays the symbol of wisdom .The boy is giving life to a machine just like God gave life to Adam in Michelangelo's Adam & God.The boys attire is traditional Kasaya worn by Buddhist monks.




Day 2: Character 2 #The love of the lord ,the tattoo on the mans chest is the symbol of love that shows the magnificent aura around the lord the attire is a normal temple robe to display the tattoo in its full glory






Day 1: Character 1 #The wrath of the lord ,the tattoo on the lady's arm depicts the three mistakes forgiven by the lord hence the three level distortions in the face of Buddha depicting the levels of anger.The attire of the lady is very close to Buddhist Kasaya